![]() ), or an animation defined under the Json path "minecraft:client_entity"."animations" in the /entity/.entity.json file (e.g. And it must be either a single word (no spaces) or a quoted string. Specifies the targeted entities.Īnimation: string: basic_string Must be a string. Syntax playanimation Arguments Įntity: target: CommandSelector Must be a player name or a target selector.
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